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Playable Races This board contains information on the races that are available to our players including makeup information, personality traits and race histories. |
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Therians by thewolfinman Dec 2, 2015 23:32:10 GMT -5 |
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A Brief In-Game History The following is a brief history of the civilized races of Éolan, dating back to the earliest events recorded. The history of Éolan is divided into three separate ages. The first is the age of awakening, when many of the races of Éolan established their first cities. It is unclear which race came about first – the high elves or the ku’rasi – because of the fact that history wasn’t recorded before the two races met. This became a subject of contention between them, which led to written recordings of major events from all of the races. |
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The Age of Ascension (Current Age) by Weaver of Fates Jul 29, 2015 16:07:36 GMT -5 |
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The Government and Laws of Zenith In this document lies important information on the government and laws of the kingdom. |
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The Government and Laws of Zenith by Weaver of Fates Jan 12, 2016 17:55:30 GMT -5 |
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Pantheons In the world of Éolan, one of the main sources of magic is divine. Divine magic users call upon the power of the being or beings that they believe in to channel their power, and the ways in which they shape that power are called miracles. Miracles can take the form of healing or necromancy, of protective magic or mind altering effects. What distinguishes a divine miracle from an arcane spell is the source from which it comes. The following is a list of the most common in-game belief systems – groups of gods or spirits that are called upon in the casting of divine magic, origin myths, and common tenants of faith.
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The Gods of the Wild Elf Tribes by donny Jun 18, 2018 10:13:48 GMT -5 |
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Organizations There are a number of established organizations in the world of Éolan, from religious orders to arcane universities to guilds of assassins and thieves. This section will list the organizations that you can have your character be connected to before the start of your first game. You can have your character be connected to a larger organization, and you have the ability to go out of game for a few hours at an event to meet with your contacts and potentially gain vital plot information on what’s currently happening in-game. The information will vary based on the contacts, and as with any interaction there is a chance that you’ll walk away from it with more questions than what you had before. |
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Weaver of Fates | 0 | 154 | by Weaver of Fates Jul 29, 2015 13:41:00 GMT -5 |
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Weaver of Fates | 0 | 308 | by Weaver of Fates Nov 29, 2014 17:20:21 GMT -5 |
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